超越善恶2could be utilizing Generative AI to assist with its troubled development cycle, according to a known gaming industry leaker.尽管《超越善恶 2》已经开发了近二十年,但使用生成式人工智能作为期待已久的续作的开发工具尚未得到育碧的正式确认。
继 2008 年首次曝光后,《超越善恶 2》开发的消息被无线电静默所取代,因为该项目在几年内进入了“开发地狱”。经过多年关于该游戏的谣言之后,《超越善恶 2》直到 2017 年 E3 才再次出现,当时它被正式宣布为一款适用于 PC、PS4 和 Xbox One 游戏机的游戏。 Another trailer for the game was revealed at E3 2018, though no footage has been revealed since. In 2023, the project took an unfortunate turn with the death of Beyond Good and Evil 2’s creative director, Emile Morel, at the age of 40.
参见:《超越蜘蛛侠:平行宇宙》制片人承诺电影中不会出现生成人工智能
虽然育碧随后证实《超越善恶 2》仍在其法国蒙彼利埃分公司积极开发中,但有传言称该项目中存在一个有争议的工具。据 ComicBook 报道, known industry leaker Nash Weedle stated that specialists in Generative AI for creating NPCs have been brought into the project.尽管育碧公开声称《超越善恶 2》仍在积极开发中,但 Nash Weedle 表示开发已于 2025 年初暂停,更改游戏名称被视为该过程的一部分。 Nash Weedle also stated that a new story trailer for Beyond Good and Evil 2 was never released despite being ready.
Given that Ubisoft has not revealed any use of Generative AI in Beyond Good and Evil 2, all rumors must be taken with a fine grain of salt. Nevertheless, the use of Generative AI in various projects has been a point of contention in the industry.由于担心生成式人工智能可能会取代人类开发者完成编码和美术等特定任务,一些游戏开发者和模组制作者反对在他们的项目中使用生成式人工智能,并创建了 No Gen AI 印章,该印章的灵感来自于任天堂著名的质量印章。

由于 Steam 还要求在店面发布的任何游戏中披露生成式 AI 的使用情况,因此至少 7% 的 Steam 库被发现使用生成式 AI。 It remains to be seen if Beyond Good and Evil 2 will officially join those ranks.
